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Jeffrey Thrash
Jeffrey Thrash
3D Modeler/Illustrator/ 3D Generalist
Aliso Viejo, United States

Summary

Jeffrey Thrash

(949)302-0427

jeffrey.thrash@protonmail.com

https://jeffreythrash94.artstation.com/

EDUCATION:

The Art Institute of California—Orange County

Bachelor’s Degree in Media Arts and Animation, with Honors

October 2013-June 2018

SOFTWARE SKILLS:

Maya, 3DS Max, ZBrush, Blender, Photoshop, Premiere Pro, After Effects, Blackmagic Fusion, Nuke, Natron, Flash/Adobe Animate, Adobe Illustrator, Gimp, Inkscape, Krita

DESIGN SKILLS:

3D Modeling (Character, Background or Prop), Sculpting, Retopology, Texturing (PBR and Non PBR), Rigging (in Maya and Blender), Soft and Hard Body Dynamics, Lighting, Rendering, Compositing/Post-Processing, Drawing, Anatomy, Traditional Frame-by-Frame 2D Animation, Photo Editing, Graphic Design and Color Skills

INDUSTRY EMPLOYMENT EXPERIENCE

Chuck Jones Center of Creativity—3D Generalist/Animation Internship

January 2016-July 2016

- Used Maya 2016, GIMP, and an open-source video editor in order to create a virtual, realistic 3D video tour through a
Chuck Jones museum exhibit.

- Modeled interior, furniture, cameras, railing and picture frames

- Textured entire exhibit; used photo editing skills to fix pictures of Chuck Jones drawings that were low resolution, noisy,
and had lighting information on it.

- Educated the staff on everything from necessary hardware and software to render farms to expected amount of time to
finish each milestone, as this was the Center’s first time with a major CG project

- Animated camera to fly through the exhibit and show everything, especially Chuck Jones’s work. Made the camera at the
eye level of a 6-foot-tall human for added realism and lit and rendered scene.

- Frequently came to work early or left late in order to perfect certain aspects or achieve a milestone on time.

Wellness Center South (Lake Forest)— Cartooning Class Instructor

August 2016-Present

- Teach stylized drawing skills to adults with mental illness such as Bipolar Disorder, Depression, and Generalized Anxiety
Disorder and create a relaxing yet encouraging atmosphere for the members to draw in.

- Teach members the basic steps needed to recreate popular cartoon characters from different eras such as SpongeBob
SquarePants, Mickey Mouse, Betty Rubble, Beast Boy (from both Teen Titans and Teen Titans Go), Finn and Jake,
Huckleberry Hound, Princess Aurora, etc.—without tracing.

- Teach members to draw complex Japanese anime characters like the ones found in Akira, Darker than Black, or Digimon

- Teach basic classes on fundamentals including character design, and specific anatomy such as eyes, hands and feet

ADDITIONAL EXPERIENCE

Volunteer Clerk

April-May 2014

ArtOC @ the Mix, Costa Mesa, CA

Pop Up Gallery featuring local artists’ paintings

-Answer customers questions about the pieces on display, as well as the artists behind them, and calling the artist when
someone is interested in buying his or her work.

Freelance and Remote Work

November 2021-Present

- 3D Character Sculpt of Newgrounds User FlikkiShassArt (found here:
https://www.newgrounds.com/art/view/jthrash/amputriss-3d-commission)

- Unannounced 2D Animated Adult Show Pilot Segment

ADDITIONAL POST-GRADUATION COURSES AND SKILL DEVELOPMENT

• Python for Animation (Blender and Maya)

• Logo Design

• Panda 3D Animation

• Unreal Engine 4 Animation

• Open GL Programming

• Unity Animation

• Rigging Cartoon Eyes

• Rigging Cartoon Stretchy Arms

REFERENCES AVAILABLE UPON REQUEST

Skills

CompositingDigital PaintingIllustrationRenderingStoryboarding3D Animation3D ModelingCharacter ModelingDigital SculptingRiggingTexturingCharacter DesignCharacter AnimationRetopologyDynamicsStorytellingComic ArtPhysically Based Rendering

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
ArtRage
ArtRage
Blender
Blender
GIMP
GIMP
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Sculptris
Sculptris
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Flash
Flash
Premiere
Premiere
Toon Boom Studio
Toon Boom Studio
Anime Studio
Anime Studio
Audition
Audition
Blackmagic Design Fusion
Blackmagic Design Fusion
Krita
Krita
Animate
Animate

Reel

Experience

  • 3D Generalist at Chuck Jones Center for Creativity (CJCC)
    Santa Ana
    January 2016 - September 2016

    • Modelled, textured, lit, and rendered a background for a currently-undisclosed project

    • Researched the costs and specs of different technology needed throughout the project including a fast, Maya-combatible PC; the Autodesk Entertainment Creation Suite; and a fast and cost-effective render farm

    • Initiated and helped schedule communication about the project with my supervisor and boss whenever I made a certain amount of progress and needed direction as to where to go next

    • Solved many small problems by myself or through Internet research, as I was the only 3D artist for the project and I was the only person with experience in Maya.

    • Manually created many textures—UV Mapped and seamless—via open-source image editor GIMP